Notes

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Section I[edit]

Major time periods to focus on:

  • 1500OC
    • Tech level: 1200s-1600s
    • Colonial Era
  • 1620NC
    • Tech level: 1880s-1920s
    • The Grand War
  • 1700NC
    • Tech level: 1950s-2100s
    • Era of Unions

Minstos Regional Territories

  • Axel Empire
    • The Axeons are a people who are much like the colonial Spaniards. Mostly focusing on trading and colonialism. They are neutral to Minston, yet somewhat aggressive to Amos.
  • Minston
    • The Minns are Raythe’s parallel of the Ancient Romans. Minston focuses more on local issues, even though they lead the colonial movement. They eventually become the dominant power of Minstos and end up engulfing the entire continent. They rival with the Parunian States and the Unaverras Dynasty. They view Amos as a close ally, but also keep a somewhat friendly relation with the Axel Empire. Eventually their culture closely to that of 1890s-1910s America.
  • Parunian States
    • The Paurs are similar to the Germans in that their country is a large group of somewhat federalized states. They are a warmongering country and constantly rival with Minston and the Unaverras Dynasty. After the Minstonian Civil War, the area that was once the Parunian States formed Ferrudon.
  • Unaverras Dynasty
    • The Verrians are a Chinese-like empire. They are VERY heavily agriculturally based and have very few colonies. They are allies of Sovamoz. They rival with Minston and the Parunian States, constantly switching sides, making them unreliable.
    • The Dynasties change over time.
      • 2000oc - Derea Dynasty
      • 1500oc - Thota Dynasty
      • 1000oc - Unaverras Dynasty




Timeline 2000oc - Minnston, Axeol, and the Derea Dynasty are formed. Parunian and Amien Tribes are still “uncivilized”. 1500oc - The Derea Dynasty has been replaced by the Thota Dynasty. The Amien tribes had banded together and formed Amos. The Parunian tribes have spread to empty territories in western Minstos. 1000oc - The Thota Dynasty has been replaced by the Unaverras Dynasty. The Parunian tribes had created a large group of microstates, that together, form the Parunian States. The Axeol government had reformed, grew, colonized, and created the Axel Empire. 100nc - Amos’ royal family has a dispute. Older brother kept Amon, younger brother Termas. Unaverras Dynasty collapsed. Government shifts, and two separate nations come out of the process, Veros and Verras. The Parunian States strengthen and bond together under the nation of Paru. Rebels from Amon came down to the Axel Empire and and took their homeland, forming Saxol. The Axel government had to relocate to Aerum. 400nc - Minston and Amon banded together and formed the Minston-Amon Union. In response, the Parunian States allied with Termas and formed the Parunian Order. 900nc - Minston-Amon integrates Saxol creating the West Minstos Union. Verras continues to break up into Werven in the north, Utep in the south. 1100nc - Minston wars against Verras and its surrounding countries such as Utep and Veros. 1300nc - Minston and the Parunian Order goes to war. Werven and Verras ally with the Parunian Order. Minston wins the war, annexing the rest of the continent. Minston forms the Federation of Minston. 1550nc - Minston has Civil War. The former Parunian Order secedes as Ferrudon.


Maybe have ancient Minston have 3 factions in it, always fighting each other. The factions could either just be the 3 political parties, or they could be warring factions.

Ocean Planet - Very hot, air is very thick and humid. Only land is small island chain/tips of mountains. Land is rocky, sort of like Laythe from KSP.

Ro - The actual PLANET of Ro is rock with a thin layer of water and clay. The floating islands were chinks of Raythe thrown up by asteroid strikes before Raythe’s atmosphere could form to protect it. The islands are not kept in place by an orbit, but by a magnetic field. The magnetic field began to weaken around 100oc and completely dissipated in 1oc.

Axeon Calendar - The Axeon Calendar was formed by several groups of people over a long period of time. The idea for the Axeon year comes from their early observations of Ro. They would see Ro light up in celebration of the Argillian New Year, and set their year accordingly. The Argillian year was based on Raythe’s orbit around the sun. Over several hundred years, the calendar was refined with ideas of months and weeks. While the point in which the Gregorian Calendar pivoted from BC to AD was the birth of Jesus, the reason for the switch from OC to NC in the Axeon Calendar was the fall of Ro’s floating islands. That was the first year people stopped seeing the light in the sky. A possible alternative to OC (Old Calendar) and NC (New Calendar) could be BD (Before Darkness) and AD (After Darkness).

Ro (After the Fall) - After the failing of the magnetic field, the floating islands crashed into the surface below. Only a few chunks of land hovered above, but all of Argillian society was destroyed.

Records of Ro - Ro lies out further than the moon. You could easily see it in the sky, but it was too far to see too much detail. When telescopes were invented in the 500s BD, astronomers could make out the floating islands and the civilization on Ro. Ro had before been thought to be heavenly or godly in some religions, and after this discovery, several new religions were born. Some though the Argillians to be gods with their far superior technology and the strangeness of the floating islands. Epics were written about Ro and the “gods” that lived upon it. After the fall, when telescopes became less expensive and more publicly available, the people saw not the beautiful and awe-inspiring views told to them, but a cold barren wasteland. The Floating Islands of Ro became Raythe’s equivalent of the Lost City of Atlantis and were believed to be myth for centuries, until the 1700s/1800s AD when probes were sent and captured evidence of previous life. The Fall of Ro was noticeable on Raythe when it happened. The bright lights from Ro that usually only occurs on New Years, began halfway in the year and flashed for months until the Fall, when the lights flashed for the last time.


Trade was very strong in Minstos because people had been using the same paths for hundreds of years, by the 1500s, there were ‘medieval highways’. These would later become regular highways.

Minstos used to be governed in Kingdoms. The Kingdoms were grouped into Clans, which later became countries. The “Kingdom Era” lasted from between 1000s oc to the 300s oc.

Kingdoms Astolles Cascian Varian Belmoths Mellocks Wetars Tetruons Moors Paliant Illiat Creote Deotres Conkrit Norrons

Clans - Clans are a group of somewhat culturally similar kingdoms that have a very light rule on the lands. Kingdoms in these lands feel that all other kingdoms in their clan belong to them, causing conflicts. Clans are very secretive and work behind the scenes.\

Meatol - Astolles, Moors, Deutres, and Paliant Tendo - Varian Kyone - Illiat Baron - Belmoths and Melloks Taution - Tetruons and Norrons Falta - Cascians Kilak - Creote Warato - Conkrit and Wetars

  • Maybe instead of tombstones, there's a pillar with a ball of ashes. People were cremated since ancient times.
  • Parunian state flags are like Japans flags. Simple.
  • Instead of Pyramids, the ancients built tall pillars/columns
  • Minston is like 1800s America mixed with WWI Germany
  • Mix real cultures with different biomes. For example:
    • European castles in Japanese cherry blossoms.
    • Japanese architecture in a tropical region.
  • One religion in Raythe can be like Greek gods with A LOT of deities. For example:
  • Use Anglo-Saxon/Roman England as a major reference
  • Parunian States (or earlier Minstos) can be either states or clans/factions, each having its own banner.
  • Skylands are in the Ithis-Anoic strait, between Minston and Tinyiel. This keeps it away from enemies like Great Aerum & Sovubien. Allied controlled waters.

Section II[edit]

300AD Aeton Empire[edit]

The bitter rivalry between the Axeons and the Aetons came to a conclusion. The war had finally pushed the Axeon government into exile in Tinyiel. The Aeton Empire, though powerful, still had to deal with rebellions of a regular basis, usually Aexeon nationalists trying to bring back their lost nation. The Aeton Empire also had to deal with their rivals to the west, the Warjan Empire and the Vichsti Republic. Although Aeton was still prosperous, this would not last.

500AD Minston Republics[edit]

The merge of the Tri-Kingdom into the Minston Republics was the birth of the UnTerra Order, a national movement. The era of small kingdoms was coming to an end and being replaced by a continent of large republics and empires, and was causing stability among the powers. The Varian Empire, the Paurian States, and the Illiate Republics are also beginning to stabilize. The Aeton and Warjan Empires are continuing to gain power, but are still unstable.

700AD The Aerum Nation[edit]

After being colonized by Minston in previous centuries, the Aeron people broke into rebellion to break itself free from being a puppet state. By 700AD, the Aerum Nation had been sovereign for 42 years. Their government was a national democracy where every 10 years, a new council was elected to control the government completely. If a councilor was unpopular after being elected, they were usually assassinated. If less than 7 councilors remained before the end of a term, councilors from previous terms could be reelected to rule until the end of the current term.

900AD Allorian Kingdoms[edit]

After the union of Minston, the Varian Empire, and Obornia into Minstonia, the western Varian colonies became unstable due to the shift of power. After a 20 year war, the western colonies declared themselves the Allorian Kingdoms, returning to the old 'glorious' system that was previously present in the former Varian Empire. Due to its large coastal holdings in the Andreian Sea, the Allorian Kingdoms became a large trade power controlling a large amount of western Andreian affairs. The Warjan Empire also intervened in the Allorian War for Independence by supplying Allorian troops in return for a chunk of Varian land of the edge of the western peninsula.

1000AD Minstonian Expansion[edit]

After forming from Minston, the Varian Empire, and Obornia, Minstonia became one of the major powers of the world. With cast colonies and large amounts of land in northern Minstos. The 10th century was the beginning of the expansion panic as people realize they needed to grab any land they could and gain in strength before the rivals. In 967AD, the Illiate Republics were worried by the newly formed Pauria to the north, which was returning to a militaristic state, and requested that Minstonia absorb them. Minstonia agreed, so long as they help the Vichsti Republic invade Torrovn and their holy city.

1310AD Central Ilthin Canal[edit]

By the 12th century, it was becoming necessary for faster naval travel between the Ilthin Gulf and the Andreian Sea. A canal was proposed in 1287 to be built in Cuvea and construction began in 1302. The project was expected to be completed by 1310, but due to restrictions of several wars, the project wasn't completed until 1331. Once the canal was open, several countries who were bared from accessing the Andreian Sea by being denied access through the I.N.Channel, were able to access and trade in the Andreian Sea. Even today the Central Ilthin Canal is an important location in international trade.

1630AD Interway[edit]

After the Grand War, industry was thriving in Minston, but the road infrastructure was still poor. Prime Senator Coppenbauld introduced the 'Interway and General Infrastructure Act of 1630' in February, and although criticisms arouse of the practicability of the Interway, the Theatre passed it in April. Construction of the new roads, rail lines, air docks, and the Interway created thousands of jobs for the Minston people. The Interway was a large road that would follow the path of the Continental Web without stopping through towns and cities, allowing for long distance travel to become much faster.